Pollen Pandemonium
The season: Spring
Tissues: 3
Pollen: Everywhere
Survive for as long as possible!
enable sound!
WASD to move
Space to progress through menus
Q/E to cycle through difficulty
P to pause
Backspace to restart
ESC to quit
Status | Released |
Platforms | HTML5, Windows, macOS |
Author | Shylencce |
Made with | Unity |
Tags | 2D, allergies, allergy, Bullet Hell, Fast-Paced, pollen, pollenation, sneeze, sneezing, spring |
Average session | A few minutes |
Comments
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Honestly so relatable. I love the replayability of the game I keep wanting to get a higher score
Truly, a nightmare experience. Far too relatable.
Did my first attempt on impossible, got a 761, I'm fine with that. I'm sure I could get much higher if I took the time to play it that long.
Played on impossible because I'm a fighter, highest score was 477 (hard to play an allergy themed game when you, the player, are currently going through allergies >m<). I like how the color of the pollen acts as a timer for how long it stays on the screen (from dark --> light before disappearing). I'm wondering how you coded the brief invincibility the player gets after getting hit by pollen?
So hectic! I like how some of the pollen turned into beams of light at certain points. I wonder how you did that?
This is Russell btw!